Index

A | B | C | D | E | F | G | H | I | L | M | N | O | P | R | S | T | U | V

A

Ability (class in sc2reader.data)
AddToControlGroupEvent (class in sc2reader.events.game)
as_points() (sc2reader.objects.Graph method)

B

BasicCommandEvent (class in sc2reader.events.game)
BitPackedDecoder (class in sc2reader.decoders)
Build (class in sc2reader.data)
byte_align() (sc2reader.decoders.BitPackedDecoder method)
ByteDecoder (class in sc2reader.decoders)

C

CameraEvent (class in sc2reader.events.game)
change_type() (sc2reader.data.Build method)
ChatEvent (class in sc2reader.events.message)
Color (class in sc2reader.utils)
CommandEvent (class in sc2reader.events.game)
Computer (class in sc2reader.objects)
configure() (sc2reader.factories.SC2Factory method)
ControlGroupEvent (class in sc2reader.events.game)
create_unit() (sc2reader.data.Build method)

D

DataCommandEvent (class in sc2reader.events.game)
DepotFile (class in sc2reader.utils)
DictCachedSC2Factory (class in sc2reader.factories)
done() (sc2reader.decoders.BitPackedDecoder method)
(sc2reader.decoders.ByteDecoder method)
DoubleCachedSC2Factory (class in sc2reader.factories)

E

Entity (class in sc2reader.objects)

F

FileCachedSC2Factory (class in sc2reader.factories)

G

GameEvent (class in sc2reader.events.game)
GameStartEvent (class in sc2reader.events.game)
GameSummary (class in sc2reader.resources)
get_files() (in module sc2reader.utils)
get_url() (sc2reader.resources.Map class method)
GetControlGroupEvent (class in sc2reader.events.game)
Graph (class in sc2reader.objects)

H

hex (sc2reader.utils.Color attribute)
HijackReplayGameEvent (class in sc2reader.events.game)
hours (sc2reader.utils.Length attribute)

I

is_army (sc2reader.data.Unit attribute)
is_building (sc2reader.data.Unit attribute)
is_worker (sc2reader.data.Unit attribute)

L

Length (class in sc2reader.utils)
lineup (sc2reader.objects.Team attribute)
load_game_summaries() (sc2reader.factories.SC2Factory method)
load_game_summary() (sc2reader.factories.SC2Factory method)
load_localization() (sc2reader.factories.SC2Factory method)
load_localizations() (sc2reader.factories.SC2Factory method)
load_map() (sc2reader.factories.SC2Factory method)
load_maps() (sc2reader.factories.SC2Factory method)
load_replay() (sc2reader.factories.SC2Factory method)
load_replays() (sc2reader.factories.SC2Factory method)

M

Map (class in sc2reader.resources)
MapInfo (class in sc2reader.objects)
MapInfoPlayer (class in sc2reader.objects)
MessageEvent (class in sc2reader.events.message)
minerals (sc2reader.data.Unit attribute)
mins (sc2reader.utils.Length attribute)

N

name (sc2reader.data.Unit attribute)

O

Observer (class in sc2reader.objects)

P

Participant (class in sc2reader.objects)
peek() (sc2reader.decoders.ByteDecoder method)
PingEvent (class in sc2reader.events.message)
Player (class in sc2reader.objects)
PlayerLeaveEvent (class in sc2reader.events.game)
PlayerSetupEvent (class in sc2reader.events.tracker)
PlayerStatsEvent (class in sc2reader.events.tracker)
PlayerSummary (class in sc2reader.objects)
ProgressEvent (class in sc2reader.events.message)

R

race (sc2reader.data.Unit attribute)
read_aligned_bytes() (sc2reader.decoders.BitPackedDecoder method)
read_aligned_string() (sc2reader.decoders.BitPackedDecoder method)
read_bits() (sc2reader.decoders.BitPackedDecoder method)
read_bytes() (sc2reader.decoders.BitPackedDecoder method)
(sc2reader.decoders.ByteDecoder method)
read_cstring() (sc2reader.decoders.ByteDecoder method)
read_frames() (sc2reader.decoders.BitPackedDecoder method)
read_range() (sc2reader.decoders.ByteDecoder method)
read_string() (sc2reader.decoders.ByteDecoder method)
read_struct() (sc2reader.decoders.BitPackedDecoder method)
read_uint() (sc2reader.decoders.ByteDecoder method)
read_uint16() (sc2reader.decoders.BitPackedDecoder method)
(sc2reader.decoders.ByteDecoder method)
read_uint32() (sc2reader.decoders.BitPackedDecoder method)
(sc2reader.decoders.ByteDecoder method)
read_uint64() (sc2reader.decoders.BitPackedDecoder method)
(sc2reader.decoders.ByteDecoder method)
read_uint8() (sc2reader.decoders.BitPackedDecoder method)
(sc2reader.decoders.ByteDecoder method)
read_vint() (sc2reader.decoders.BitPackedDecoder method)
register_datapack() (sc2reader.resources.Replay method)
register_default_datapacks() (sc2reader.resources.Replay method)
register_default_readers() (sc2reader.resources.Replay method)
register_plugin() (sc2reader.factories.SC2Factory method)
register_reader() (sc2reader.resources.Replay method)
Replay (class in sc2reader.resources)
reset() (sc2reader.factories.SC2Factory method)
ResourceRequestCancelEvent (class in sc2reader.events.game)
ResourceRequestEvent (class in sc2reader.events.game)
ResourceRequestFulfillEvent (class in sc2reader.events.game)
ResourceTradeEvent (class in sc2reader.events.game)
rgba (sc2reader.utils.Color attribute)

S

SC2Factory (class in sc2reader.factories)
sc2reader.events.game (module)
sc2reader.events.message (module)
sc2reader.events.tracker (module)
secs (sc2reader.utils.Length attribute)
SelectionEvent (class in sc2reader.events.game)
SetControlGroupEvent (class in sc2reader.events.game)
supply (sc2reader.data.Unit attribute)

T

TargetPointCommandEvent (class in sc2reader.events.game)
TargetUnitCommandEvent (class in sc2reader.events.game)
Team (class in sc2reader.objects)
TrackerEvent (class in sc2reader.events.tracker)
type (sc2reader.data.Unit attribute)

U

Unit (class in sc2reader.data)
UnitBornEvent (class in sc2reader.events.tracker)
UnitDiedEvent (class in sc2reader.events.tracker)
UnitDoneEvent (class in sc2reader.events.tracker)
UnitInitEvent (class in sc2reader.events.tracker)
UnitOwnerChangeEvent (class in sc2reader.events.tracker)
UnitPositionsEvent (class in sc2reader.events.tracker)
UnitTypeChangeEvent (class in sc2reader.events.tracker)
UpgradeCompleteEvent (class in sc2reader.events.tracker)
url (sc2reader.objects.User attribute)
(sc2reader.utils.DepotFile attribute)
User (class in sc2reader.objects)
UserOptionsEvent (class in sc2reader.events.game)

V

vespene (sc2reader.data.Unit attribute)